Grass Bending
Made an extension that replaces Unity’s built-in grass shader providing touch bending effect when an object is traversing over the terrain grass.
Artyom Sovetnikov
A collection of 7 posts
Made an extension that replaces Unity’s built-in grass shader providing touch bending effect when an object is traversing over the terrain grass.
Just finished working on an editor extension for Unity which allows to split up a set of large sprite textures into small chunks, discard identical ones, bake them into atlas textures and then seamlessly reconstruct the original sprites at runtime...
While working on a broadcast solution that used Unity to render and control a virtual character, I’ve faced a problem of capturing keyboard input events while the application is not in focus. It turned out that it’s not something doable...
Assembled a plugin for Unity engine to work with Google Drive. The plugin provides API for listing, searching, creating, uploading, editing, copying, downloading and deleting files; works with Unity version 5.6 and higher and supports all major target platforms (including...
In Breached we have a lot of digital noise/glitch effects. While we mostly used the wonderful “Sci-Fi and Glitch Post-Process” package, I’ve wanted to add a bit of uniqueness to UI noise effect and assembled a material function for distorting...